3D Modelling Special Interest Group – December 2015
Topics covered: fillet edge creating textures editing texture images getting textures from VSS 3D text deform 3D model creating textures again
Topics covered: fillet edge creating textures editing texture images getting textures from VSS 3D text deform 3D model creating textures again
Topics covered: subdivision modelling basics subdivision primitives more subdivision modeling to make a hedge revolve with rail sweep to make a balustrade extrude along path subdivision modeling with shell solid solid modeling to make a furniture unit getting textures form VSS creating a special light fixture
Topics covered: creating construction details in 3-D hybrid symbols automatic working plane subdivision modelling
We started the session by looking at some renderings that were recently done by one of the users. Then we looked at some of the new features in Vectorworks 2016, subdivision modelling and marionette.