• cadmovie1604_04 – Subdivision Modeling – Part 4

    Transform Mode This is the most common mode to use, it is the mode that you will use to move stretch, pull, or reshape the primitive  object. It allows you to select a vertex, an edge, a face, or several vertices.

  • cadmovie1604_03 – Subdivision Modeling – Part 3

    Edit Subdivision Tool You can access this tool by double-clicking on a subdivision surface or you can find this tool in the 3D modelling tool set.this tool is going to be your main way of interacting with a subdivision surface. It is a tool that you will be using to…

  • cadmovie1604_02 – Subdivision Modeling – Part 2

    Choosing the Correct Primitive Shape There are several primitive shapes that you can use to start your subdivision surface. Starting a project with the correct primitive shape will make it easier for you to model. For example, if you want to create something like the bean in Chicago (the image…

  • cadmovie1604_01 – Subdivision Modeling – Part 1

    Controlling Subdivision Surfaces The basic concept of a subdivision surface is the cage. This cage controls the extent of your subdivision surface and it has all the controls to allow you to manipulate it. If your subdivision object is not selected it will not have the cage visible. As soon…

  • Interactive Workshops April 2016 (1604) – Subdivision Modeling

    Subdivision modelling is a new area for Vectorworks. It was introduced it Vectorworks 2016 and it will allow Vectorworks to create extremely complex smooth curving shapes. Subdivision services have been around for some time as a computer technology, but not implemented in computer programs very often. The subdivision surfacing techniques…

  • SST_1604 – Subdivision Modeling

    Subdivision modelling is a new area for Vectorworks. It was introduced it Vectorworks 2016 and it will allow Vectorworks to create extremely complex smooth curving shapes. Subdivision services have been around for some time as a computer technology, but not implemented in computer programs very often. The subdivision surfacing techniques…

  • Vectorworks Tip 409 – Selecting A Subdivision Handle

    The subdivision handles allow you to pull, stretch, scale, or even rotate the face of your subdivision surface to change shape. When you select the subdivision handle you will get the transform widget (if using the transform mode). This is one of the basic concepts of using subdivision services, being…

  • Vectorworks Tip 405 – Splitting A Subdivision Surface

    Starting with a subdivision primitive is all very well, but it does limit your ability to create complex shapes. What you need to be able to do is to split your subdivision into parts that allows you to stretch the design into shapes that you want. When use the edit…

  • Vectorworks Tip 401 – Creating a Subdivision Primitive

    The starting form is important when working with Subdivision modeling. If want to create a flat shape (like a shade sail) then it is better to start with a rectangle. If you want to create the Bean Shape, it s easier to start with a sphere.

  • Landscape Special Interest Group January (am) 2015

    Topics covered: 00:00   create a Subdivision surface 02:55  create a new texture (color, transparency, etc.) to add 04:55   create another Subdivision object (for the side netting), rotate and edit it 08.08   mirror/copy the new subdivision(s) and edit 10:05   create a grass texture (new in 2016) for…