• cadmovie668 – Lighting and Rendering in Vectorworks 2011 Part 10

    Fast Renderworks. I hardly ever use this rendering mode. It is a step up from OpenGL, and there are no options to choose from, but it offers a shadow option. Remember, you have to have a light source to get shadows.

  • cadmovie667 – Lighting and Rendering in Vectorworks 2011 Part 9

    OpenGL. OpenGL rendering is fast and of a reasonable quality, but it is to not the best quality. I sometimes call it quick and dirty, because it is one of the fastest rendering modes, but it is not the most accurate.

  • Textures and Rendering in Vectorworks 2011

    Textures in Vectorworks 2011 have changed a lot. The shaders are completely different, reflectivity has new settings, transparency has new settings, and the bumps are all new. If you are used to textures in earlier versions of Vectorworks, you need a guide to show you how to use all the…

  • cadmovie643 – Textures in Vectorworks 2011 Part 3

    Assigning Textures Using Classes. If you set up your file early on to use textures for specific classes that you want to texture then you have an advantage when it is time to assign the textures. By going to the classes dialog you can then texture all the objects of a…

  • Webinar: Custom Renderworks in Vectorworks 2011

    I have been playing with custom Renderworks in Vectorworks 2011, and I really like it. The new Renderworks is very subtle, and you have a lot of control over the rendering quality, texture quality, and lighting quality. Wouldn’t it be great to understand how to how to edit the Custom…