• 3D Modeling Special Interest Group – May 2018

    In this session, we explored various tools in the 3D tool set, including the Sphere, 3D Polygon, and Loft Surface tools.

  • Getting Started Special Interest Group March 2018

    In this session, we looked at the basic concepts of 3D modeling, including working planes, the floating datum, 3D viewing, the extrude, the multiple extrude, the tapered extrude, the sweep, and simple solid modeling…. There is some valuable content here that you are missing out on. It is only available…...

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  • Getting Started Special Interest Group November 2017

    In this session, we looked at how to add the file with your 2017 resource library to the Resource Manager in Vectorworks 2018 and how to use the various stair tools that come in Vectorworks, including the “hidden” tools…. There is some valuable content here that you are missing out…...

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  • 3D Modelling Special Interest Group – November2014

    In this session we looked at how you can use Automatic working planes and 3D symbols to make the symbols site directly on the working plane. We also looked at how to start with modelling a sink, looking at the workflow for creating a complex object. In order to create…

  • Vectorworks Tip #133 – 3D Modelling – Project Tool 1

    The Projection Tool has three modes. In the first mode you can use a planar object to split a NURBS curve. In the picture I have used a rectangle to split a curving NURBS surface. In the final image you can see that I have separated the original NURBS surface…

  • podcast 191- Working in OpenGL with Perspective Projection

    The normal way of looking at 3D views and Vectorworks has been to use wireframe with orthogonal projection. Lately I have been trying Vectorworks with OpenGL rendering and perspective projection and it works very well. When you use it in this method you can see a false ground and false…

  • Vectorworks Tip #095 – Modelling – Create Surface Array

    Create Surface Array – This is a very powerful way to create complex 3D forms. This command takes your 3D objects (extrusions or solid models) and arrays them across a Base Surface (which has to be a NURBS surface). If you try to use the wrong type of objects, the…