• SST_1507 – Site Modifiers in Vectorworks

    In the previous month we looked at creating a site model, which is great but we will need to modify the site. That is what this manual is all about, Site Modifiers. A Site Modifier is a  specific object for changing a site model.  A Site modifier can be a range…

  • SST_1506 – Site Modeling in Vectorworks

    A site model is a way of looking at 3D data (spot levels or contours) in a way that allows you to see complex 3D models and 2D representations. VectorWorks uses the 3D information to create the models based on the data to help you understand the 2D and 3D…

  • SST_1505 – Roofing in Vectorworks

    Roofs in Vectorworks are powerful, but most users do not understand how much they can change and edit the roof. The purpose of this manual is to show you how flexible the roof is, and what to do in complex situations. If you are an architect it will be unusual…

  • SST_1504 – Rendering

    Rendering is one of the fun parts of using Vectorworks. Rendering is where you bring together the lighting, the textures, and the rendering settings to create the kind of visual presentation that you want. Vectorworks has a huge range of options when it comes to creating your rendered views. Do…

  • SST_1503 – BIM for Landscape in Vectorworks

    Building Information Modelling is a powerful way of dealing with landscape information in Vectorworks. There is a lot of talk about Building Information Modelling (BIM) in relation to architecture, but not a lot of talk about BIM in relation to landscape. The principles behind BIM can be used to speed up the production…

  • SST_1502 – Lighting

    Lighting is the most important part rendering. I always say that good lighting can make a mediocre model look great, but poor lighting can make a great model look terrible. It’s really important to get good quality lighting on your model. This manual will be looking at the different types…

  • SST_1501- Layers, Levels, and Stories

    Design layers are one of the fundamental organizing concepts in Vectorworks, They are used to break the design into manageable chunks but they should not be confused with classes. Use design layers and classes to create the structure for the file which enables the creation of drawings using viewpoints and…

  • SST_1411 – Walls and Wall Styles

    I believe it is very important to learn to draw walls regardless of your profession. I believe that walls are useful for architects, landscapers, set designers, and engineers. If you’re doing architectural work, then it should be absolutely clear why you need to use walls to draw your projects, but…

  • SST_1410 – What’s New in Vectorworks 2015

    Every year Vectorworks gets updated and there are always lots of new features. But we need to have more the new features – what we really need to have are benefits. Features are nice, but benefits have a reward, they make it easier to use, faster to use and more…

  • SST_1407 – Creating and Managing Libraries

    Libraries seems to be the one area of Vectorworks the cause the most confusion. It seems that users are confused about their own Vectorworks library, where they should store parts of it, and where the best place to store all their information is. It is tempting to think that you…