Topics Covered: 00:00 Â using the brick symbol to create a barbecue 01:27 Â regular…
Landscape Special Interest Group August (pm) 2016
In this session we looked at textures, specifically looking at how to use displacement mapping to create a more realistic ground cover texture using Displacement Mapping.
Topics Covered:
- 00:10 Â Â looking for a suitable image to use as a texture
- 01:52 Â Â editing an image to create a suiteable image for displacement mapping, a grey scale image is needed
- 05:09 Â Â creating an extrusion to test the texture
- 06:35 Â Â creating a new texture that uses displacement mapping
- 11:22 Â Â editing the texture
- 17:24 Â Â creating a texture bed on a site model
- 19:12   editing the displacement mapping image
- 23:00 creating a Grass texture
- 26:02 Â Â creating a new texture with a flower image
- 39:56 Â Â creating a pool using a sweep
- 43:41 Â Â adding the centre object
- 46:31   using the clip cube to see the cross section
- 48:26 Â Â editing the sweep
Landscape August 2016 pm
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