• Vectorworks Tip 388 – What can you use Contours For?

    In the previous tip about contours , I said that you could use them to rearrange the model. But that’s only one useful contours. If you are using marionette you can use contours to generate slices through an object and then use those slices to create further objects in marionette.

  • Vectorworks Tip 387 – How to Create a Linked Viewport With a Detail Callout

    This is almost the same as the detail reference, but you start with the Detail Callout object. With this object you have to draw the shape of the outline before you can link the viewport. If you set your preferences (by using the preference button on the Tool bar) before…

  • Vectorworks Tip 386 – Classes for Existing/Demo Walls

    Some people copy the walls from one layer to the other to create an existing plan and a demolition plan. This technique is not recommended. If you change the plan for any reason, you have edit the walls on two plans. If you use classes, you only have to edit…

  • Vectorworks Tip 385 – Project Sharing – Saving

    Because your working file is separate from your project file, when you save your working file, the information is not automatically transferred to the project file. This allows you to save your work without updating the project file. This might seem strange, but it would be a good idea if…

  • Vectorworks Tip 384 – Add Surface with Slabs

    You can add planar objects to a slab using Add Surface. The first step is to create your slab object. Next, draw your planar object. In the images above of use the automatic working plane to draw the planar object on the same plane as slab. Select the slab and…

  • Vectorworks Tip 383 – Creating Contours

    Creating contours allows you to create slices through a 3-D model. You might be wondering what these are for. You can use this tool to create the slices through a 3-D model so that you can then rearrange or adjust the setting out of the model.

  • Vectorworks Tip 382 – How to Create a Linked Viewport With a Detail Reference

    You can create a linked viewport by using a detail reference object. On the Object Info palette, choose the viewport that you want to link to. Then, the viewport will be permanently linked to the reference. If you move the viewport from one sheet to another, or change the number…

  • Vectorworks Tip 381 – Wall Styles for Existing Buidlings

    It’s extremely useful to use wall styles when you’re creating the project. If you are using all styles on an existing building however you might find that many walls have different widths. If you use wall styles for existing buildings you might find you have to generate several different wall…

  • Vectorworks Tip 380 – Project Sharing – Opening

    When you try to open a project file, Vectorworks will a copy of the project file will be called a working file and will append your username to the file name. You can never really open the project file.

  • Vectorworks Tip 379 – Components in Slabs

    Slabs can have components, like walls. The components can represent the structure of the slab. For example you might have a structural slab (shown in green) with a topping slab (shown in grey)