• podcast 127 – Introduction to Planar Graphics

    Planar graphics was introduced in Vectorworks 2010, but they were not very powerful. Now, in Vectorworks 2011, they are really powerful. This movie is a quick introduction to the concept of planar graphics.

  • Novedge online Webinar Series 004 – Quick Concept Design in Vectorworks

    Today we had our last online webinar in the Novedge Webinar series, covering How to Create a Quick Concept Design. Vectorworks has several, very cool, techniques that can be used together to create a very fast concept design. If you can create a quick conceptual design, you can improve the…

  • epodcast107 – Protrusion/Cutout Tool

    The Protrusion/Cutout tool can use used like sketchup. This tool is also called the Push/Pull tool.

  • podcast 125 – Creating a Steel Flange Plate in 2D and 3D

    A friend was talking about his recent demonstration of Vectorworks to engineers, and how creating details was so important. I suggested he show the really quick methods to draw the detail in 2D, then convert it to 3D.

  • podcast 124 – Protrusion/Cutout Tool

    This is a trick you can do with the Protrusion/Cutout tool to speed up your 3D modeling of complex shapes.

  • podcast 117 – Move by Points Tool

    I was making manual on Residential Concept design, and I realised that the Move by Points tool is really useful for moving objects in 3D. Watch this movie to see.

  • cadmovie440 – Stacked Layers/Unified View & Setting Up Layers Part 1

    Stacked layers was a new technique introduced in Vectorworks 2008. Before Vectorworks 2008, if you wanted to see a complete view of your project, you would make a new layer for 3D viewing. Then you could layer link all your design layers to the 3D model layer. In order to…

  • epodcast098 – Why You Should Use 3D in Vectorworks

    Working in 3-D in Vectorworks not only makes it faster to create your drawings, but also makes it easier for your client to understand your design.

  • epodcast097 – Pillar.. command

    The pillar command turns a 2D object into an extruded object, but it keeps it 2D graphics and you can join walls to it.