• Interactive Workshops February 2016 (1602) – Building Takeoff

    In these sessions we looked at creating a building takeoff report. In order to do that we covered the basics of creating worksheets (which is the technique we need to use to create a report). We also looked at designing a building takeoff, because while Vectorworks has the ability to report…

  • Interactive Workshops January 2016 (1601) – Outdoor Lighting

    Rendering is a fun art of using Vectorworks and in the past we have covered lighting (1502), but we covered it from the point of view of interior and architectural lighting. This manual is about exterior lighting, which suggests that we should be looking at nighttime lighting for architectural and…

  • Interactive Workshops December 2015 (1512) – Wrap-up for 2015

    For several years now the last session of the year always reviews the topics we have covered during the year. This is a great opportunity for subscribers to catch up on any topic they may have must and to ask questions about it. I also like to use these sessions…

  • Interactive Workshops November 2015 (1511) – Marionette

    Vectorworks 2016 includs a new visual scripting language called Marionette. Marionette works by connecting nodes together with wires. The data flows from left to right, from one node to the next down the wire. Each node does something simple and then passes its output to the next node. To create…

  • Interactive Workshops October 2015 (1510) – What is New in Vectorworks 2016

    Every year we get an upgrade to Vectorworks. Usually we get a few exciting features, some features that don’t look very exciting but a very beneficial, and many small corrections to existing tools. This year is no different. For Vectorworks 2016 we have five major new technologies: Energos Project Sharing…

  • Interactive Workshops August 2015 (1508) – Roading

    In the sections we look at the Vectorworks roading tools. Roading is a slight challenge for Vectorworks, and that it’s not really a roading design package (which is a sophisticated topic) but it does have roading tools that can be used to create the majority of the things you need….

  • Interactive Workshops July 2015 (1507) – Site Modifying

    There are several options for site modifying. You can add extra source data into the site model to modify it, and you can use site modifiers like roads (good for roads and paths), pads (good for flat or uniformly sloping areas), hardscapes, landscape walls, 3D polygons, and stake objects. Each…

  • Interactive Workshops June 2015 (1506) – Site Modeling

    A site model is a way of looking at 3D data (spot levels or contours) in a way that allows you to see complex 3D models and 2D representations. Vectorworks uses the 3D information to create the models based on the data to help you understand the 2D and 3D…

  • Interactive Workshops May 2015 (1505) – Roofing

    If you are an architect it will be unusual to create a building that does not have a roof. If you are a landscaper then it is useful to create a simple building with a simple roof that reflects the building that you working with. Roofs in Vectorworks can be…