• podcast 191- Working in OpenGL with Perspective Projection

    The normal way of looking at 3D views and Vectorworks has been to use wireframe with orthogonal projection. Lately I have been trying Vectorworks with OpenGL rendering and perspective projection and it works very well. When you use it in this method you can see a false ground and false…

  • podcast 190 – Using Taper Face Tool on a Curved Object

    I have a friend that was having trouble tapering the edge of a curved object. In this movie I will be showing a different friend of mine how to use the Taper Face tool to taper the top face of the object.

  • podcast 189 – How to Create a Move Along a Path Animation

    If you’re happy with creating on orbit point movie and you want to try something more adventurous, then the Move Along a Path movie is the next one to try. The way this movie works is that you have to save several views along the path. Then, you place each saved…

  • podcast 188 – How to Create an Orbit Point Animation

    The easiest way to create an animation in Vectorworks is to use the Orbit Point. All you need to do is to set your view, set your rendering type and start the animation. If you’re new to creating animations, this is the easiest way to get started. This movie shows you how…

  • podcast 187 – Ortho Drawing in Vectorworks Using Angle Snaps

    Some users want to be able to draw orthographically (constrained to 0, 90). I usually get this request from AutoCAD users. Hold down the Shift key to constrain linear objects (walls, lines, polygons) to orthographic and other objects (rectangles, ovals) to symmetric. You can also control the angles for ortho drawing…

  • podcast 185 – Uses for Record Formats

    There is almost no end the the uses for Record Formats. Many Vectorworks objects have their own Records attached, but if that is not enough, you can create your own Records and attach it to the objects you want.

  • podcast 184 – How walls and Slabs Interact

    When you set up your wall styles, make sure that you use your wall components to connect and control the slabs. This movie shows you how they connect if you set up the wall and slab styles; it does not show you how to set up the walls and slab…

  • podcast 183 Wall Projections and Recesses

    Sometimes you need to add a 3D part to your walls. That is when you should use the Wall Projection from the AEC menu. This allows you to add 3D models to the wall, but it still acts like a wall. If you insert a door or window, it can…

  • podcast 182 – Directional lights, Point lights and Spot lights

    These lights are your bread and butter for lighting. They have different uses, so you have to understand when each light is appropriate. Learn to use these lights in combination and you can achieve some fantastic lighting effects.