• Vectorworks Tip 393 – Slabs and 3D Objects

    As well as adding planar objects to your slabs or subtracting planar objects from your slabs, you can also add or subtract 3D objects. In the image above you’ll see that I subtract a tapered extrude from my slab to create a set down and then I add an extrude…

  • Drawing and Detailing – 1

    We need to draw details to communicate to others how the project is built, how the materials join, how they are fixed together, and how we keep the water out. Water may not seem much of a problem, but if you have lived in a country where they have had…

  • Vectorworks Tip 392 – Copy Linked Viewports

    After you have created your linked viewports with the detail callout and with the detail reference, you can then copy and paste these objects onto other sections or elevations, and the links to the viewport will remain. This allows you to link several detail references or detail callouts to the same…

  • Vectorworks Tip 391 – Measuring Existing Buildings

    Measuring existing buildings there are several ways that you can use to measure an existing building. You can use an old-fashioned tape measure, laser measuring device, laser devices that are connected to your iPad, plus a range of apps that you can use on your tablet or phone. Since there…

  • Vectorworks Tip 390 – Project Sharing – Commiting

    In order for other people to see your work, you have to commit your work to the project file. From the file menu there is a Save and Commit… command that will save your work to the project file. After you have done this other users will be able to…

  • Vectorworks Tip 389 – Clip Surface With Slabs

    You can use a planar object to clip a portion away from a slab. If the slab has components then you can choose which component the planar object will clip. In these images the slab has three components and I can choose which component the rectangle will be clipping. If…

  • Vectorworks Tip 388 – What can you use Contours For?

    In the previous tip about contours , I said that you could use them to rearrange the model. But that’s only one useful contours. If you are using marionette you can use contours to generate slices through an object and then use those slices to create further objects in marionette.

  • Vectorworks Tip 387 – How to Create a Linked Viewport With a Detail Callout

    This is almost the same as the detail reference, but you start with the Detail Callout object. With this object you have to draw the shape of the outline before you can link the viewport. If you set your preferences (by using the preference button on the Tool bar) before…

  • Vectorworks Tip 386 – Classes for Existing/Demo Walls

    Some people copy the walls from one layer to the other to create an existing plan and a demolition plan. This technique is not recommended. If you change the plan for any reason, you have edit the walls on two plans. If you use classes, you only have to edit…

  • Vectorworks Tip 385 – Project Sharing – Saving

    Because your working file is separate from your project file, when you save your working file, the information is not automatically transferred to the project file. This allows you to save your work without updating the project file. This might seem strange, but it would be a good idea if…