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Hello, when I try to do that I with hatched 3D polygons I get very irregular results with lines being very pixelated. If I zoom closer to the viewport I get finer detail on the lines. The trick is then to convert all to 3D lines instead of leaving them as a hatch?
Try not to use hatched 3D ploygons. Try to use Planar objects. The easy way to create them is to use the Extract tool, then assign a hatch to that. If you find that the viewports are pixelated, try increating the DPI on the sheet layer.